9.2 The AGDS package
Last updated: 27 January 1998
A few years ago, around 1990-91, there was a project in Russia
similar to ours. Pretty much all of the file formats were figured
out and documented, and a suite of programs which would allow you
create and edit AGI games was created. This was called AGDS
(Adventure Game Design System).
Of course this was in the days before the internet took off,
so no one put up a website about it, which is why we assumed we
were the first ones to do this. But thanks to Igor Nesterov who supplied the
package and performed the original translation of the
documentation, we can now benefit from this project. Vassili Bykov has since provided
an improved translation.
I have recently found out that the author of the package was Alex Simkin (with help from
Serge Lapin). Alex tells me that some of the tools were
originally written to solve a puzzle in Leisure Suit Larry 1. A
friend from Elias (a publising group) asked him to make a
compiler so he could edit the logics and translate the games into
Russian. The AGDS package was the result. I would like to thank
Alex and Serge for all their work on AGDS, which has helped us a
lot, particularly in the area of logic programming. I would also
like to thank Konstantin Mironovich
for putting me in touch with Alex after seeing one of the AGI
websites.
You can download the AGDS package from some of the websites in
section 9.1.